Team-Original Criminel

Call of Duty Old Series => Discussions => Topic started by: Arowan on 24 May 2013 à 19:37:41

Title: Mise à jour 24/05
Post by: Arowan on 24 May 2013 à 19:37:41
May 24, 2013 Update for Mutiplayer and Zombies

  • Feature Improvements
    • Improvements to matchmaking.

 

  • Multiplayer Issues Addressed
    • Resolved an issue reported by the community where the reticle would sometimes disappear.
    • Addressed an issue reported by the community where the Scorestreak progress bar would not fill up.
    • Fixed an issue reported by the community where the ammo count for the Death Machine and War Machine would reset on round change.
    • Fixed the player’s character model shifting sideways slightly when the A10F Warthog makes a strafe run.
    • Addressed an issue with the Death Machine receiving the War Machine’s ammo.
    • C4 will no longer detonate when it touches the front of moving gondolas on Downhill.
    • Resolved a client freeze when the client continually scrolls Create-a-Class sets while the host of a party changes lobbies and brings the party with them.
    • Fixed an issue with sound and visual effects not working when a tactical insertion is destroyed by the sliding alien targets on Studio.
    • Addressed an issue with C4 not being destroyed by the sliding alien targets on Studio.
    • Resolved an issue with the player floating down slowly when re-spawning if their tactical insertion was placed on a ledge.
    • Fixed an issue with held Scorestreak weapons not reloading the current ammo upon death.

 

Game Balancing:

  • Pistols
    • KAP-40:  Damage reduced.
    • B23R:  Damage reduced.
    • B23R Dual Wield: Damage reduced.
    • B23R Dual Wield: Hip fire accuracy reduced.

 

  • Launchers
    • FHJ-18: Movement speed increased.

 

Zombies Issues Addressed:

  • Global
    • Resolved an issue with the Grief Leaderboards not updating properly after having played Custom Games.

 

  • Mob of the Dead
    • Addressed several Zombie pathing issues found by the community.
    • Addressed an issue that caused Zombies to pile up on the planted Zombie Shield.
    • Fixed an issue where players could get more Blundergats than intended.
    • Addressed an issue where you could fall out of the Gondola into unplayable areas.
    • Addressed an issue where players could mantle into unplayable areas in the Cell House.
    • Addressed an issue in Grief Mode where players could push each other onto the top of the map in the cell house.
    • Fixed an issue where players would not receive grenades after a round change.
    • Fixed an issue where afterlife doors would not show up if you hot joined a game.
    • Fixed several theater mode issues where the free roam camera could clip out of the world.
    • Fixed an issue where all players in a co-op game could hear the “click” of an empty Ray Gun.
    • Fixed an issue where the Hell’s Retriever effects would sometimes vanish.
    • Fixed an issue where Zombies would not attack players crouched in corners.
    • Fixed an issue where players could fall through the map after being revived in the Infirmary.
    • Resolved an issue which could cause afterlife jumps to fail at some frame rates.
    • Added highlighting for two button prompts regarding the Acid Gat Kit.